Pre-Release Screenshots
New Graphic Tech In The Creation Engine
Tiled Deferred Lighting
Temporal Anti-Aliasing
Screen Space Reflections
Bokeh Depth of Field
Screen Space Ambient Occlusion
Height Fog
Motion Blur
Filmic Tonemapping
Custom Skin and Hair Shading
Dynamic Dismemberment using Hardware Tessellation
Volumetric Lighting
Gamma Correct Physically Based Shading
PipBoy App Already Available
(click pic to go to the Google app store)
Fallout 4's Gunplay Inspired by Destiny
Bethesda also hired Josh Hamrick, who worked at Bungie for 6 years and was their senior gameplay designer, to focus on Fallout 4's firearms. Destiny may be shallow and lack substance but its solid shooting mechnics were the only thing that kept it fun.






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