Monday, September 19, 2016

Gear of War 4: Launch Trailer

(click pic to watch trailer)

Those bastards, this trailer really gave me the feels. And The Coalition announced today that the PC version will FINALLY support splitscreen co-op (campaign, horde mode, MP vs AI, MP Private Match), private matches, LAN support, and ultrawide (21:9) monitor support. And cross-play with Xbox One for all modes except for competitive MP, due PC players having an advantage with MS/KB. (IMPORTANT NOTE: ONLY the DIGITAL version allows cross-play. If you buy a physical disc from Amazon, etc. it will NOT work.) The folks at PCGamer got hands-on with it and said it's actually running great, compared to the really bad launch of GoW: Ultimate Edition on PC.

And they went nuts with the graphic options.
(click pic to watch graphic settings vid)

Alright MS, I'll bite and pre-order. Hope nostalgia and optimism isn't cloudy my judgement.

Friday, September 9, 2016

Halo 5: Forge Available For Free Now In The Windows Store

This is a pretty interesting move by MS. It's supports 4K/60fps, mouse/keyboard and online multiplayer via friends in the Xbox Live app. Basically, build or download a player-made map and play Halo multiplayer with your friends. In addition, MS has released 15 pre-made maps from Halo 5's "Arena" mode. 

A few downsides: no character customization, no ranking system, no FOV slider, fps locked to 30/60, requires Windows 10 and Windows 10 Anniversary Update. But aside from this, this is actually a pretty big deal. It's going to be really great once the community starts creating some sweet ass maps. 

It still feels a little too good to be true, but this is coming off as a way for MS to give a little something to the PC community, under the radar, without pissing off the console crowd.  

Reminder - Bioshock Remaster Arriving Next Week, 15 Sep

If you already own Bioshock, Bioshock 2 or Minerva's Den on Steam, a free separate game will show up in your library. 

Obsidian Devs Test Unreal Engine 4 By Building Millennium Falcon and Mos Eisley Spaceport

(click pic to watch the in-engine footage)

Friday, August 19, 2016

Wednesday, August 17, 2016

Sean Murray Then New Peter Molyneux?...Yes, Yes He Is

I didn't really know what to expect from No Man's Sky but held off on buying it due to the vagueness and overall skepticism toward video game hype from being "burned" by false marketing (Fable 2, Fable 3, Destiny). It's really a shame because Sean Murray seemed like an awkward, ambitious but genuine developer; unfortunately, based off the product they released he's just another guy who's good at building marketing hype. 

Some folks on reddit have put together all the instances of Sean stating, repeatedly, features and mechanics that would be in the game but were no where to be seen - and the PC port runs like shit. I don't want to insert the reddit post because it keeps growing but feel free to go here if want to check it out. 

Friday, July 22, 2016

Nvidia Officially Announces the Pascal Titan X - Available August 2
(click pic for product video)

I'll wait to see the benchmarks, but these specs show about a 34% gaming performance improvement over the GTX 1080. If this monster can run games like the Witcher 3 with Ultra settings at a solid 4K/60fps (i7 OC'd to 4.4Ghz, 32GB DDR3 2400MHz) then it's time for me to upgrade. And I'd splurge for the AIO water-cooled version since I'll want see how much headroom there is to push the boost clock past 1531MHz.

This move to 16nm is actually very exciting for graphic performance. We've been on 28nm for so long that I don't remember that last time there was such a huge performance jump between GPU chip tech, which used to be the norm 4-5 years ago. At least this has allowed Nvidia to dramatically improve their efficiencies that they can hopefully apply to their future cards.

Thursday, June 30, 2016

Bioshock: The Collection Officially Announced! Releases Sep 13 On PC/PS4/Xbone And Bioshock 1 & 2 Are Free Upgrades To Those Who Already Own Them!

According to 2K, since Bioshock: Infinite already meets current-gen and PC standards it won't be getting remastered, but I'm still fucking pumped about Bioshock 1. And hopefully as we get closer to launch they'll show more footage of exactly which new graphical features have been implemented.

Blind Squirrel Games is the developer behind the remastering. They've worked on other games like Bioshock: Infinite, XCOM, Borderlands 2, Evolve and Sunset Overdrive, so hopefully the performance and fidelity will meet expectations.