Tuesday, February 24, 2015

DirectX 12's Explicit Asynchronous Multi-GPU = Nvidia & AMD Can Work Together In A Multi-GPU System



DirectX 12 will treat any GPU configuration as one "pool" of graphical resources, basically getting rid of SLI and Crossfire - and hopefully all the compatibility issues of both the technologies. Look forward to see and hear more about this at GDC 2015.

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